useOffthreadVideoTexture()
available from v4.0.83
Allows you to use a video in React Three Fiber that is synchronized with Remotion's useCurrentFrame()
, similar to useVideoTexture()
, but uses <OffthreadVideo>
instead.
This hook only works during rendering. In the Player and the Remotion Studio, use useVideoTexture()
instead. See below for an example.
This hook was designed to combat limitations of the default <Video>
element that is used with useVideoTexture()
hook.
See: <OffthreadVideo> vs <Video>
The return type of it is a THREE.Texture | null
which you can assign as a map
to for example meshBasicMaterial
. We recommend to only render the material when the texture is not null
to prevent bugs.
Example
Simple usage (only works during rendering)tsx
import {ThreeCanvas ,useOffthreadVideoTexture } from "@remotion/three";import {staticFile ,useVideoConfig } from "remotion";constvideoSrc =staticFile ("/vid.mp4");constMy3DVideo = () => {const {width ,height } =useVideoConfig ();constvideoTexture =useOffthreadVideoTexture ({src :videoSrc });return (<ThreeCanvas width ={width }height ={height }><mesh >{videoTexture ? <meshBasicMaterial map ={videoTexture } /> : null}</mesh ></ThreeCanvas >);};
Simple usage (only works during rendering)tsx
import {ThreeCanvas ,useOffthreadVideoTexture } from "@remotion/three";import {staticFile ,useVideoConfig } from "remotion";constvideoSrc =staticFile ("/vid.mp4");constMy3DVideo = () => {const {width ,height } =useVideoConfig ();constvideoTexture =useOffthreadVideoTexture ({src :videoSrc });return (<ThreeCanvas width ={width }height ={height }><mesh >{videoTexture ? <meshBasicMaterial map ={videoTexture } /> : null}</mesh ></ThreeCanvas >);};
Use useVideoTexture() only during renderingtsx
import {ThreeCanvas ,useOffthreadVideoTexture ,useVideoTexture ,} from "@remotion/three";import {useRef } from "react";import {getRemotionEnvironment ,staticFile ,useVideoConfig ,Video ,} from "remotion";constvideoSrc =staticFile ("/vid.mp4");constuseVideoOrOffthreadVideoTexture = (videoSrc : string,videoRef :React .RefObject <HTMLVideoElement >,) => {if (getRemotionEnvironment ().isRendering ) {// eslint-disable-next-line react-hooks/rules-of-hooksreturnuseOffthreadVideoTexture ({src :videoSrc });}// eslint-disable-next-line react-hooks/rules-of-hooksreturnuseVideoTexture (videoRef );};constMy3DVideo = () => {const {width ,height } =useVideoConfig ();constvideoRef =useRef <HTMLVideoElement | null>(null);constvideoTexture =useVideoOrOffthreadVideoTexture (videoSrc ,videoRef );return (<>{getRemotionEnvironment ().isRendering ? null : (<Video ref ={videoRef }src ={videoSrc }style ={{position : "absolute",opacity : 0 }}/>)}<ThreeCanvas width ={width }height ={height }><mesh >{videoTexture ? <meshBasicMaterial map ={videoTexture } /> : null}</mesh ></ThreeCanvas ></>);};
Use useVideoTexture() only during renderingtsx
import {ThreeCanvas ,useOffthreadVideoTexture ,useVideoTexture ,} from "@remotion/three";import {useRef } from "react";import {getRemotionEnvironment ,staticFile ,useVideoConfig ,Video ,} from "remotion";constvideoSrc =staticFile ("/vid.mp4");constuseVideoOrOffthreadVideoTexture = (videoSrc : string,videoRef :React .RefObject <HTMLVideoElement >,) => {if (getRemotionEnvironment ().isRendering ) {// eslint-disable-next-line react-hooks/rules-of-hooksreturnuseOffthreadVideoTexture ({src :videoSrc });}// eslint-disable-next-line react-hooks/rules-of-hooksreturnuseVideoTexture (videoRef );};constMy3DVideo = () => {const {width ,height } =useVideoConfig ();constvideoRef =useRef <HTMLVideoElement | null>(null);constvideoTexture =useVideoOrOffthreadVideoTexture (videoSrc ,videoRef );return (<>{getRemotionEnvironment ().isRendering ? null : (<Video ref ={videoRef }src ={videoSrc }style ={{position : "absolute",opacity : 0 }}/>)}<ThreeCanvas width ={width }height ={height }><mesh >{videoTexture ? <meshBasicMaterial map ={videoTexture } /> : null}</mesh ></ThreeCanvas ></>);};
API
Takes an object with the following properties:
src
The video source. Can be a URL or a staticFile()
.
playbackRate
The playback rate of the video. Defaults to 1
.
transparent
optional, boolean
If set to true
, frames will be extracted as PNG, enabling transparency but also slowing down your render.
If set to false
(default), frames will be extracted as bitmap (BMP), which is faster.
toneMapped
v4.0.117
Since Remotion 4.0.117, Remotion will adjust the colors of videos in different color spaces (such as HDR) when converting to RGB, to counteract color shifts.
Since the browser is painting in sRGB, this is necessary to ensure that the colors are displayed correctly.
This behavior is by default true
and can be disabled by setting toneMapped
to false
.
Disabling tone mapping will speed up rendering, but may result in less vibrant colors.
Prior to Remotion 4.0.117, tone mapping was always disabled, and the toneMapped
prop was not available.
Looping a texture
Like <OffthreadVideo>
, looping a video is not supported out of the box but can be achieved with the <Loop>
component.